Elder Scrolls V: Skyrim Information

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General Information

There is a sprint mechanic that will use up stamina
There is difficulty scaling.
Bethesda have enlisted many more voice actors.
Characters will behave more naturally by doing things while they talk to you
The Camera will not zoom in during conversations.
Running backwards is slower than running forwards
The game will customise unique encounters based on the things you do
There are more activities offered in towns (forge work, alchemy, enchantment, farming, mining, woodcutting, cooking, etc)

Bow and arrow attacks do a lot more damage
Designed to feel more tactile
Weapons and spells can be applied separately for each hand.
There are unique finishing moves
Dragon Shouts are a new mechanic within the game
You will fight dragons throughout the game

Levelling, Skills & Spells
The class system has been removed
Your overall level will increase faster if you focus on specific skills, the more skills you practice the slower you will level up.
There are 18 skills
There are 85 spells
Leveling will automatically improve health, the player then has the choice of further boosting health, stamina or magicka
There are now perks similar to Fallout
Once the player has reached level 50, further leveling is dramatically slower.
Mysticism has been removed due to redundancy

There are 6-7 world environments
The northern coast of Skyrim is covered in ice, snow and glaciers. To the west it's rocky and craggy and in the middle of Skyrim there is a large tundra (A tundra is a biome where the tree growth is hindered by low temperatures and short growing seasons.)
There are 5 main cities
Underground areas will be more varied (Icy caves, forgotten crypts)
Environments are deliberately beautiful

Characters will show more emotion in their facial expressions
Large draw distances
Dynamic shadows for all game objects
Improved third-person perspective
Realistic falling snow
Independent moving tree branches
Dragons will have a stone like appearance

Interfaces & Menu
HUD free option
The main menu comprises of skills, inventory, map and magic
The menu superficially interacts with the world around you
The menu has been designed around organising data efficiently
All objects have a 3D image for you to examine
The map is an interactive real time screen shot of the world you're in.

Story & Setting
The King has died, the people of Skyrim are now divided on whether to secede from the empire or to stay a part of it, this conflict could spark civil war. The Elder Scrolls prophesied the return of Dragons. Signs of a shattered Staff of Chaos (Elder Scrolls: Arena), the appearance of Numidium (Daggerfall), the volcanic Red Mountain (Morrowind), the opening of the Oblivions Gates (Oblivion) and a Civil War were all precursors to the truth, the destruction of the world through fire, a dragon named Alduin also known as The World Eater will ravage the world.

You are guided by Esbern, one of the few surviving blades. He's been following the prophecies and knows that Tamriel is in serious danger. You belong to a dieing blood line, you are the only known Dragonborn in Skyrim, a blood line capable of facing dragons. Skyrim is set 200 years after Oblivion.

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