Turn 10 Says "Forza 5 Cutting Edge Graphics And Physics Outweigh Lack Of Details"

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Turn 10 Says Forza 5 Cutting Edge Graphics And Physics Outweigh Lack Of Details

Turn 10 creative director Dan Greenwalt has stated that Forza 5 will win over gamers with its "cutting edge graphics and physics" using the Xbox Live cloud, and that including a ton of features would "take 5 years to produce".

"I feel that any details that are allegedly missing are far outweighed by our cutting edge graphics and physics. But it's not just these critical aspects; it's also (in the case of FM5) the new power of the Cloud that places us on an entirely new plateau beyond anything anyone has out there. So, I think we can be forgiven if we don't have every feature under the sun."

"We'd like to have every good idea there is, but we have to draw lines too, otherwise we might take 5 years to produce the next version. Seriously, we could make a hardcore race sim, but that's not what got us here. We can't take the path that others with less success take; we have to forge our own path. And as much as we try to be everything to everyone whether they are a car guy or not, we can only go so deep with any single feature if you know what I mean."

- Turn 10 creative director Dan Greenawalt

So what does this mean for Forza 5 vs Gran Turismo 6? I guess we will have to wait and see how much better the Xbox Live Cloud can make Forza. And it will be interesting to see how Gran Turismo 6 stacks up against a racer using the Cloud. I just hope they don't cut out too many features, Forza is supposed to be a racing sim, not an arcade game.

Forza 5 will be released November 30, 2013 exclusively for the Xbox One.

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