Splinter Cell: Blacklist Will Put Emphasis Back On Stealth

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Splinter Cell: Blacklist

What happened to the Splinter Cell? In the previous games, stealth was a priority, but in Conviction it took a backseat for some reason. Speaking with videogamer, director Maxine Beland stated that Splinter Cell: Blacklist will bring the series back to being focused mainly on stealth.

"The [game's] economy system is balanced to push you towards [playing stealth]. If you play Assault, or if you play clumsy, you're going to make some money and if you play Panther, you're going to be making more and be rewarded more." BĂ©land said.

"If you play Ghost, it's harder: not being detected is really hard. You need to be conscious of the environment, you need to listen well... but you're going to be making a shit load more money if you're playing [that way]. I'm hoping regardless what your play style you'll come in and [start] gravitating towards Ghost."


Tom Clancy's Splinter Cell: Blacklist is the sequel to Splinter Cell: Conviction and introduces a new gameplay mechanic that allows the player to highlight targets and take them out in quick succession while still on the run. Also, the tried-and-true "spies vs. mercs" competitive multiplayer mode from the previous games is making a return. The game is scheduled to be released Augst 20, 2013 in North America (August 22 in Australia & August 23, 2013 in Europe) for the PlayStation 3, Xbox 360, PC, and Wii U.

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