Here are some comments from Destiny design director Joe Staten on the similarities to Borderlands, and what it will try to do better.
“We are absolutely doing things that would be familiar if you’ve played any kind of open-world game. I mean… Far Cry, even. We would be idiots if we didn’t look at an awesome game like Borderlands and ask, ‘What are they doing well and how can we try to hit that same ball?’ I have never played a game where I have such a great attachment to my gun as I do in Borderlands.”
“When we look at a game like that, we look at the things they’re doing well and also at opportunities they might have missed that we can capitalize on. You can party up with a group of people and then go around with that group, but never in Borderlands are you going to collide with a group of other people doing it too. We don’t do that just once or twice in the game, we do that all the time, everywhere.”
Destiny is slated for a 2014 release on the Xbox 360, PlayStation 3, Xbox One, and PlayStation 4.