![First Civilization V Patch](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibG9zuGUAp4mpaN_0ixljG4iYQpJstR5xyeOP-n3ea1GKVrEUAzoWxWGu7V7veVZbX2XcQlV-fM_-WnzNgKpoi5mZsA8TF0ssSt_Kzl8CcyZMV7husYALzgb9afNRqrlFGbDw6t8hd7Gue/s1600/civilization-5-image-2.jpg)
Here are the patch notes for the new Civilization V patch that was added last night.
Civilization V patch 1.0.0.17
- Special character fix for Windows usernames: Users with non-english characters in their windows username would experience a game crash. This has been fixed, and a forthcoming fix will address an issue related to this where game victories are not recorded in the Hall of Fame.
- Default resolution fix for DX9: Some users who have non-standard or below the minimum specification resolutions crashed before starting. Now, the system will change to Windowed mode and start so it does not crash.
- AI city weighting: AI will not quite as freely offer up their cities when asking for peace.
- Gold per turn glitch: When agreeing to a deal for anything above 5 gold per turn in exchange for something else (like a luxury), the deal would always only pay 5 gold per turn, regardless of the amount proposed. This has been corrected.
UPDATE The upcoming patch notes have been posted.
http://www.gamingreality.com/2010/10/upcoming-civilization-v-patch-notes.html