![Skyrim 1.2 Patch Notes Released](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeD4zwbApu8UJh63oAZ2EI3f3ViN3hRYuGZttl4jYhNxOrcdeMpbNj0zv28aItQztGlwXetDrzlHaDuCi3v-neYiX5jQtwYhr66HQW8CDOMrK7se_EkQYv-yrs3TeGCnBqb-e4s0UrwD75/s320/skyrim-patch-1-2.jpg)
Today Bethesda started rolling out Patch 1.2 for Skyrim. The patch / update is already available in Europe and will be ready to download for the Xbox 360, Playstation 3 and PC on November 30th.
Update 1.2 Patch Notes (all platforms unless specified)
- Improved occasional performance issues resulting from long term play (PlayStation 3)
- Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
- Fixed rare issue with dragons not properly giving souls after death
- Fixed rare NPC sleeping animation bug
- Fixed rare issue with dead corpses being cleared up prematurely
- Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
- Fixed issue where projectiles did not properly fade away
- Fixed occasional issue where a guest would arrive to the player’s wedding dead
- ESC button can now be used to exit menus (PC)
- Fixed occasional mouse sensitivity issues (PC)
- Fixed rare issue where dragons would not attack
- Dragon corpses now clean up properly
- Skeleton Key will now work properly if player has no lockpicks in their inventory
- Fixed rare issue with renaming enchanted weapons and armor
- General functionality fixes related to remapping buttons and controls (PC)