1.2.1 Changelog:
General:
- Bug fixes
- Removed portal/water flow/crafting bench item duplication bug
- Mob Spawners show the right mob in SMP now
- Redstone dust can be placed on glowstone again
- Mobs' legs now are hittable in SMP at all times - Jebplanation
- Wheat doesn't deplete anymore when used for breeding in Creative mode
- Fixed lava lakes generating over bedrock
- You can now put out fire without destroying an extra block in Creative
- Ambience works in SMP now
More patch notes after the page break.
- Updated launcher
- Put in new logo
- Should properly select 64 bit Java installations on Mac OS X
- Removed Herobrine
- XP is now unlimited in Creative mode
- Black hitbox lines on blocks turn off with the HUD when pressing F1 now
- Dispensers will place mobs instead of releasing the spawner egg
- Glass can't be picked up using Silk Touch enchanted gear anymore
- New values in F3 overlay
- lc = highest section height
- b = biome
- rl = raw brightness
- sl = sky brightness
- bl = block brightness
- Dead Bush can be collected with shears now
- Vines now are climbable if they have a block behind them
- Lava has a new sound
- SMP light calculations are done by the client now
- Added slight delay between death and the death screen
- Sky color now changes with biome
- Torches and redstone torches can now be placed on top of glass
- Added support for folder-based texture packs
- Updated language files
- Added at least one language
- Removed a few profanities
- Fixed typos
- New world file format called Anvil
- Doubled world height
- Current maps will be converted and get 128 air blocks on top
- Biomes are saved with the map now
World Generation:
- Abandoned Mineshafts now bridge over ravines
- Sandstone wells in deserts
- Added jungle biome
Mobs:
- All mobs:
- Improved path finding
- Better movement in water
- Added Ocelot, a new jungle-specific mob
- Screenshot
- Sprint most of the time
- Don't take fall damage
- Turn into cats when tamed with fish
- Cats can be told to stay by sitting
- Added Iron Golem to defend the villagers
- Screenshot
- Craftable similar to the way Snow golems are crafted - Screenshot
- Easily attacks and kills all hostile overworld mobs except creepers and slimes by throwing them in the air
- Walks slowly, swaying from side to side
- Sounds mechanical
- Picks up roses - Screenshot and offers them to villagers
- Has 50 hearts of health
- Drops iron ingots and roses on death
- Respawns if 15 villagers are nearby
- Can't swim
- Doesn't take fall damage
- "It's the moss covered guardian from Laputa: Castle in the sky"
- Villagers:
- They open and close doors
- They will detect village houses and live in them
- They rush inside their houses at night or rain and leave afterwards
- They will socialize with each other
- They run away from mobs
- They will produce baby villagers after falling in love with each other
- They will repopulate villages based on how many houses there are available
- Children play tag
- Wolves:
- Zombies:
- They will break down wooden doors on hard difficulty and knock on other difficulties.
- They are hostile towards villagers
- When killed by the player, they rarely drop iron ingots, iron swords, iron shovels and iron helmets
- They seldomly mass-attack villages
- Skeletons:
- They try to avoid sunlight
- When killed by the player, they rarely drop bows with a chance to be enchanted
- Creepers:
- They are afraid of ocelots and cats now
- When killed by the player, they rarely drop iron helmets
- They will stare and wait for you to move after trying to reach you and running away a few times
- Zombie Pigmen:
- When killed by the player, they rarely drop golden swords with a chance to be enchanted, golden helmets and gold ingots
Blocks & Items:
- Added Redstone Lamp, a redstone-controlled light source
- Screenshot
- Acts as a full block
- Crafted by surrounding a block of glowstone with 4 redstone dust
- Added new Stone Brick in Creative mode
- Added upside-down stairs
- Added upside-down half slabs
- Changed crafting recipe to produce 6 slabs instead of 3
- Added an experience item to creative mode
- Screenshot
- Can be shot using dispensers
- Added Fire Ball
- Sets stuff on fire, just like Flint & Steel
- Can be shot using dispensers
- Craftable with coal, blaze powder and gunpowder
- Changed textures for dispensers and saplings
- Added tree and leaf type for jungles
- Added Jungle tree saplings
- Placing them in a 2x2 grid and bonemeal'ing one of them produces a huge jungle tree
- Doors have been changed to properly detect if they are open or closed - Jebplanation
- Double doors in old maps need to be updated
- Now double doors only require the most basic redstone knowledge
- Ladders
- Changed crafting recipe to produce 3 ladders instead of 2
- Regained their collision box