Minecraft 1.2 Released - Patch Notes



1.2.1 Changelog:

General:
  • Bug fixes
    • Removed portal/water flow/crafting bench item duplication bug
    • Mob Spawners show the right mob in SMP now
    • Redstone dust can be placed on glowstone again
    • Mobs' legs now are hittable in SMP at all times - Jebplanation
    • Wheat doesn't deplete anymore when used for breeding in Creative mode
    • Fixed lava lakes generating over bedrock
    • You can now put out fire without destroying an extra block in Creative
    • Ambience works in SMP now
More patch notes after the page break.
  • Updated launcher
    • Put in new logo
    • Should properly select 64 bit Java installations on Mac OS X
  • Removed Herobrine
  • XP is now unlimited in Creative mode
  • Black hitbox lines on blocks turn off with the HUD when pressing F1 now
  • Dispensers will place mobs instead of releasing the spawner egg
  • Glass can't be picked up using Silk Touch enchanted gear anymore
  • New values in F3 overlay
    • lc = highest section height
    • b = biome
    • rl = raw brightness
    • sl = sky brightness
    • bl = block brightness
  • Dead Bush can be collected with shears now
  • Vines now are climbable if they have a block behind them
  • Lava has a new sound
  • SMP light calculations are done by the client now
  • Added slight delay between death and the death screen
  • Sky color now changes with biome
  • Torches and redstone torches can now be placed on top of glass
  • Added support for folder-based texture packs
  • Updated language files
    • Added at least one language
    • Removed a few profanities
    • Fixed typos
  • New world file format called Anvil
    • Doubled world height
    • Current maps will be converted and get 128 air blocks on top
    • Biomes are saved with the map now
World Generation:
Mobs:
  • All mobs:
    • Improved path finding
    • Better movement in water
  • Added Ocelot, a new jungle-specific mob
    • Screenshot
    • Sprint most of the time
    • Don't take fall damage
    • Turn into cats when tamed with fish
    • Cats can be told to stay by sitting
  • Added Iron Golem to defend the villagers
  • Villagers:
    • They open and close doors
    • They will detect village houses and live in them
    • They rush inside their houses at night or rain and leave afterwards
    • They will socialize with each other
    • They run away from mobs
    • They will produce baby villagers after falling in love with each other
    • They will repopulate villages based on how many houses there are available
    • Children play tag
  • Wolves:
  • Zombies:
    • They will break down wooden doors on hard difficulty and knock on other difficulties.
    • They are hostile towards villagers
    • When killed by the player, they rarely drop iron ingots, iron swords, iron shovels and iron helmets
    • They seldomly mass-attack villages
  • Skeletons:
    • They try to avoid sunlight
    • When killed by the player, they rarely drop bows with a chance to be enchanted
  • Creepers:
  • Zombie Pigmen:
    • When killed by the player, they rarely drop golden swords with a chance to be enchanted, golden helmets and gold ingots
Blocks & Items:
  • Added Redstone Lamp, a redstone-controlled light source
    • Screenshot
    • Acts as a full block
    • Crafted by surrounding a block of glowstone with 4 redstone dust
  • Added new Stone Brick in Creative mode
    • Changed crafting recipe to produce 6 slabs instead of 3
  • Added an experience item to creative mode
  • Added Fire Ball
    • Sets stuff on fire, just like Flint & Steel
    • Can be shot using dispensers
    • Craftable with coal, blaze powder and gunpowder
  • Changed textures for dispensers and saplings
  • Added tree and leaf type for jungles
  • Added Jungle tree saplings
    • Placing them in a 2x2 grid and bonemeal'ing one of them produces a huge jungle tree
  • Doors have been changed to properly detect if they are open or closed - Jebplanation
    • Double doors in old maps need to be updated
    • Now double doors only require the most basic redstone knowledge
  • Ladders
    • Changed crafting recipe to produce 3 ladders instead of 2
    • Regained their collision box