Skyrim Mod: Realistic Lighting Overhaul

Skyrim Mod Lighting Overhaul

Skyrim Realistic Lighting Overhaul Mod by Sydney666_Daemonui. Description:

Realistic Lighting Overhaul (RLO) is the fourth iteration of the popular lighting mod, Realistic Lighting without Post-Processing.

It is a complete overhaul of the games lighting system and is the most comprehensive lighting mod available for Skyrim. The changes number in the thousands and cover many bases.

The aim of this mod is to make the lighting as realistic as possible within the confines of the game engine. It makes the lighting more realistic without the use of screen shader injections or other post-processing. This means the changes made to this mod only utilize the game engine and changes are only made via the Creation Kit. So this means there will be no performance decrease at all, in fact, some people might even get an FPS boost from using this mod due to the removal of bloom which takes up considerable processing power from older machines.

This mod does not aim to make the game fantasy like, or add lights for the purpose of it looking beautiful on screenshots. This is a hardcore realism mod, that should be used by people who want their game to have an increased immersion level. Sunlight will be realistic and not blue, there will not be any unrealistic spot lights placed as though the sun were focused on one spot or fantasy lights scattered in areas without a real light source. This mod adds a vast amount of ambient lighting, more shadow casting lights and bounced lighting. You won't find lights that suddenly STOP, especially those from sunlight. The lighting in RLO is very subtle and very balanced and many of its features can be missed if people are looking for a more "in your face" approach. This is why we only really tell you about a few features and the rest is up to you to experience.

If you want unrealistic fantasy lighting, I would recommend looking for other mods.

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Realistic Lighting Overhaul does just that - it overhauls Skyrims lighting, and it aims to do it well. RLO comes with dozens of mods, all rolled into one, all custom made for the mod and all integrated for the best possible experience with the less amount of fuss.

This mod attempts to completely overhaul the lighting system but do everything within the limitations of the game engine, while not trying to go overboard and create annoyances for the user. We do not want to totally revamp interiors with new meshes, we do not want to write pages of code via post processing or cause your game to lag.

The aim of this mod is to basically feel as though the Skyrim was ALWAYS released in this manner, and deliver lore friendly lighting which seamlessly integrates with the game, while fixing bugs for the end user - not creating them.

When completed RLO will have edited over 10,000 lights, edited lighting templates, fog settings, light placements, weather templates, bug fixes, imagespaces, saturation levels, eye adaptation, and a whole host more. Our biggest aim is to give this mod balanced lighting, with a strong focus on ambient lighting - while removing the high fantasy feeling of the game graphics and giving it more of a realistic focus - without hindering game play.

Please note that we have included weathers from 3.5 for people who wish to use it.

Please find below our major features and info about them and how we added them to the game!

I hope this is educational for modders and users alike and clears up any misconceptions people have with RLO!

Everything will be clearly explained and easily proven by TESVEDIT. (go check for yourself)