Splinter Cell: Blacklist Will Put Emphasis Back On Stealth


Splinter Cell: Blacklist

What happened to the Splinter Cell? In the previous games, stealth was a priority, but in Conviction it took a backseat for some reason. Speaking with videogamer, director Maxine Beland stated that Splinter Cell: Blacklist will bring the series back to being focused mainly on stealth.

"The [game's] economy system is balanced to push you towards [playing stealth]. If you play Assault, or if you play clumsy, you're going to make some money and if you play Panther, you're going to be making more and be rewarded more." Béland said.


"If you play Ghost, it's harder: not being detected is really hard. You need to be conscious of the environment, you need to listen well... but you're going to be making a shit load more money if you're playing [that way]. I'm hoping regardless what your play style you'll come in and [start] gravitating towards Ghost."

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Tom Clancy's Splinter Cell: Blacklist is the sequel to Splinter Cell: Conviction and introduces a new gameplay mechanic that allows the player to highlight targets and take them out in quick succession while still on the run. Also, the tried-and-true "spies vs. mercs" competitive multiplayer mode from the previous games is making a return. The game is scheduled to be released Augst 20, 2013 in North America (August 22 in Australia & August 23, 2013 in Europe) for the PlayStation 3, Xbox 360, PC, and Wii U.