Factorio Tips and Tricks Page 2


Factorio Tips and Tricks Page 2

Here's page two of our Factorio tips and tricks guide.

Good Base Defenses

Early on, try to put turrets and defenses around objects that create a lot of pollution. For example you want to put turrets next to Steam engines, furnces, radars, miners, etc.

Eventually what I like to do is put double thickness walls around my entire base with as many turrets right behind the walls as possible.

A great trick I've learned is to put belts going the other direction outside of your walls where enemies like to attack the most. This way the belts will push enemies away from your base while your turrets take them out!

For end game defenses you should aim for 3 laser thick walls around your entire factory. Just make sure you have the electricity to cover that!

Expanding Your Base

One of the biggest problems in Factorio is lack of space! So grab a vehicle, fill it with walls, turrets, ammo, big electric poles and then go out and expand your base.


Resupplying Gun Turrets

A good way to keep turrets resupplied without having to drive over to them every time they run out of ammo, is to have a container full of ammo next to them, and a inserter putting ammo into the turret from the container. This way you will only have to resupply the containers every once in a while.

If you really want to go all out, you can have a train that goes around and delivers ammo to each of these containers, essentially creating an automatic rearming mechanism for your gun turrets.

Useful Keyboard Shortcuts

Factorio has a bunch of very useful keyboard shortcuts you can use.

Press R to rotate objects before and after placing them.

Press SHIFT + CLICK to place a ghost of an object and plan something out before building.

HOLD LEFT MOUSE BUTTON down while running to place items like power poles at their max allowed distance from each other.

CTRL CLICK an item in an inventory to move all of that type of item to the other inventory. You can also ctrl click an empty spot in an inventory to move ALL items in that container to another container.

SHIFT + SPACE will pause the game and show you a grid. This is very useful for planning out your next steps.

While holding an item, you can CTRL CLICK a chest, turret, etc. to place the amount you're holding quickly into that container.

MIDDLE MOUSE sets a filter on the toolbar.

Leave Space When Building

You will always need more space when building and expanding, so my rule is to always leave space around anything I build.

You especially want to leave a two block buffer around things you build so that you can run underground belts under it.

Upgrading To Blue Inserters

As soon as you can, upgrade your yellow inserters to blue ones because they are much faster.

Enemy Base Destroying Tactics

I have a few tactics I use when going out to destroy enemy bases.

One tactic I use is hit and run. So instead of driving up to a base in your vehicle and firing, keep driving circles around and hold space bar to take out the enemies, then double back and finish off any spawners in the area.

Another very useful tactic I've learned is to have a bunch of turrets and ammo on your toolbelt. Drive up to an enemy base but not too close to trigger enemy attacks. Place a few turrets down, fill them with ammo, and move up. As enemies run to you, they will get destroyed by your turrets.

At this point, you can advance forward by placing more turrets close and close to the enemy base, until you overrun them. If you run into medium / big worms, you can use turrets as diversions while you destroy them!

This has to happen quickly. Place down a turret within a worms range, and once it starts attacking your turret, don't be afraid, move in and attack the worm. It will most likely ignore you and keep attacking your turret while you take it out!

Also note that you can repair while you fire! So repair the turret that the worm is attacking while you fire at it.

Enemies Get Stronger

Keep in mind when you destroy spawners, the evolution rate of enemies goes up. The more you destroy, the stronger they get. So try not too destroy too many at the start, before you set up some good defenses for your base.

Useful Modules Early On

If you have a good electricity setup, I would recommend using speed modules for everything. It just gets the job done faster! Producitivity modules can be nice too, but I found that they are just too slow.

Military Science Priority

Early on, you will run into a choice of which science to go after next. I would highly recommend starting with military science first. This way you can get laser turrets up and get good defenses around your base before doing anything else.

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