Terraria 1.1 is Finally Out! Full patch notes included.


Terraria 1.1 Patch Notes

In case you didn't know, Terraria 1.1 is finally out, and it's glorious. If you haven't played Terraria yet, now is the perfect time to try it out. A huge game changing patch and today, Terraria is only $2.50 on Steam! So what are you waiting for? You can find the full 1.1 patch notes below.

Here are the full patch notes for Terraria 1.1

NPC’s

• There are thirty-six new monsters!
• The underworld has a new master, the Wall of Flesh. Defeating him will unlock new challenges for your world.
• The Dryad will now tell you the percentage of Corruption vs. Hallow in the world.
New NPCs will spawn in their homes underground, instead of on the surface.
Worms will no longer spawn when near a friendly NPC.
Underground towns will now reduce, and eventually stop, enemy spawning.
• Made several small changes to allow for better underground cities.
• There are three harder versions of the older bosses.
• There are now three new friendly NPC’s that can be rescued after specific conditions are met.

Items

• Added thirty-nine statues that are scattered around the world. Some of them do special things when activated with mechanics!
• Star Cannon : Shoots faster.
• Sandgun : Sand shot from it does more damage, and it shoots faster.
• Blowpipe : Now listed as ranged.
• Goblins no longer drop rocket boots during an invasion. Instead they are sold by a new NPC that can be rescued underground after the player has defeated the Goblin Army.
• Boomerang type weapons are listed as melee.
• The crafting requirements for Molten and Jungle gear have been reduced.
• Some accessories can now be combined at a Tinkerer’s Workshop.
• Added four new armor sets. Each set has different helms that give bonuses to melee, ranged, or magic, respectively.
• There are twenty-one new accessories.
• Colored Torches can now be crafted out of Gems and Torches.
• Added Mannequins that are crafted out of wood. Place armor on them for decoration/storage.
• Added the Wrench to place wires.
• Added loads of other new items and weapons waiting to be found!
• Putting the Guide Voodoo Doll in lava is now a bad idea...or is it?
• Weapons and accessories can now have random conditions that modify their stats. These conditions can be changed for a price by visiting a new NPC.
• Added Wire Cutters to remove wires.
• Added Pressure Plates, Switches, and Timers to activate devices.
• Added Music Boxes that record and play in-game music.
• Added Pumps to transport liquids.

Lighting / Display

• Terraria now has smooth, colored lighting! You can toggle between the four lighting modes: Color, White, • Retro, and Trippy in the Options Menu or by pressing F7.
• Added automatic graphic quality adjustment based on the game’s frame rate. This setting can be toggled • in the Options Menu.
• Made several lighting and display optimizations to increase game performance.

Multiplayer:

• Fixed a bug that caused graphical issues for player’s using automatic weapons.
• Added a limit to how often the server can broadcast NPC update packets. This prevents NPC’s from trying to update every cycle which would cause massive amounts of lag.
• Fixed a problem with item syncing for newly connected players.
• The server now only broadcasts tile data to the players who need it.
• The server now withholds some NPC, player, and projectile packets based on player distance from them.
• Fixed a bug where water is consumed when a player cures Corruption with Purification Powder while standing in water.

• Reduced the amount of data needed to transmit tiles down to 25%.

World:

Cacti no longer damage players. (!)
• Above ground tunnels may now be created during world gen.
• Smashing Demon Altars with a special item will cause new ore to appear around the world.
• Defeating the hell boss will now increase the difficulty of the world. Harder monsters will spawn, and the Corruption’s rate of spread will be greatly increased.
• Removed obsolete lighting code, reducing both RAM usage and world save file sizes.
• Added several small features to world gen.
• Tweaked the way and amount of Underground Mushroom biome spawn.
• Underground cabins may randomly spawn around chests.
• Defeating the hell boss will allow the Corruption to spread underground, over sand, stone, and Sunflowers, and through Jungles, destroying them if you let it!
• There is a new biome, The Hallow, that will be created when the hell boss is defeated.
• Different styles of wall can now be placed next to one another without showing the background between them, allowing for more creative building.
• When nearing the top of the world, the player will now leave the atmosphere and be less affected by gravity.
• Demon Torches now appear in shelters generated in the underworld.
• There are now three types of traps that are generated underground. Watch your step!

Game Interface:

• Items being held by the mouse will now be used by left clicking. This allows the player to place objects without putting them on the hotbar. Right clicking will now drop the item.
• The crafting menu now scales to fit the size of the screen.
• When the inventory is open, the number of the selected item in the hotbar will appear in green.
• There is a new NPC housing interface that can be used to assign living areas to NPC’s. This interface will also tell you if a room is missing any requirements.

• Placing objects on grass will now destroy the grass.

Misc:

• There are two new boss music tracks.
• Greatly reduced world save file sizes.
• Decreased tile frame detection time by 15%.
• Your trash can is now emptied when you die.
• Added an auto select hotkey that will pick a tool from the player’s inventory based on what their mouse is hovering over. This defaults to Left Shift.
• There is a new music track for The Hallow biome.
• Underground Corruption has its own music track.
• Underground Hallow has its own music track.
• All players will now leave behind tombstones when killed.
• There is now a random option in the player creation menu.
• Female players now have separate armor graphics.
• Added a new mechanical system! Holding a mechanical item will display the wire grid to create interesting new devices.
• There are new overworld backgrounds for each biome!

Bug Fixes:

• Fixed a bug that would crash the game when player tried to draw water outside the bounds of the world.
• Fixed a bug that would cause mana regen to ignore stat bonuses given by armor or accessories
• Fixed a bug that would cause the server to think a player is dead if he/she reaches 1 HP without dying.
• Fixed a bug that wouldn’t allow players to craft from the ammo slot.
• Fixed a bug that swapped the lighting of players pants and head armor.
• Fixed a problem that would cause water to settle in strange positions.
• Fixed a bug that would sometimes cause the game to crash when growing Underground Jungle grass.
• Wooden Platforms no longer attach to non-solid objects.
• Placing and removing items during the placing animation will no longer destroy the item when it is collected.
• Fixed a bug that would cause graphical abnormalities when the lighting changes dramatically.
• The FPS display (F10) shows the correct number.
• Fixed a problem that caused objects with transparency to appear darker than they should.